Despite the urban setting the game remains about frantic destruction-racing over traditional street or drag-racing.
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This time the MotorStorm Festival moves inland and urban, taking place in a fictional location known as 'The City' which is inspired by areas on the west coast of America, specifically the 'Bay' area of California.
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These factions fight it out during the Festival, with high tech weaponry from the Dusklite side, and more basic methods such as wrecking balls and Molotov cocktails from the crazies - with the "innocent" MotorStorm revellers caught in the middle. The second is a private military security force called 'Dusklite' who was hired by the American government to take back the city from bands of crazies and chase out the MotorStorm racers so rebuilding can begin. The first being the left over residents, madmen and crazies who refused to leave the city during the initial evacuation. Two rival factions battle it out on the streets while you participate in racers. Their stories overlap and run parallel throughout the 48 hours. Big Dog - "The Veteren": The aging adrenaline junkie in charge of the MotorStorm festival, Big Dog is a grizzled racing vet who promises punishing challenges for skilled players.Įach of these characters has their own storyline as they all try to race in and escape from the city being torn apart by the Festival, the Earthquake, and the rival factions.Tyler - "The Pro": Already a skilled driver, and a former member of the ruined city's populace, Tyler offers an average challenge as far as difficulty goes, and is suitable for returning 'Stormers.Mash - "The Rookie": A newbie racer who snuck aboard the carrier to get to the Festival, Mash's campaign is considered the 'tutorial' of the game, providing a gentler introduction to the mechanics of MotorStorm.Each character is used for '48 hours' of the festival offering a different viewpoint on the festival as it progresses. In MotorStorm: Apocalypse, the career mode incorporates a story with the player being dropped into three different characters, each with their own personas, prologues, races and epilogues. Pedestrians and non-racing vehicle also inhabit the tracks as hazards and obstacles that can be collided with.
Motorstorm apocalypse pc gameplay drivers#
It features new gameplay mechanics such as character drivers with prologues and epilogues, nighttime races, NPC "factions" waging war during races, and more advanced vehicle customization - ranging from decals and paint work all the way up to actual vehicle performance upgrades earned with race winnings. It is built upon the engine used in the second instalment of the franchise, Pacific Rift, which was itself built upon the engine used in the original MotorStorm.
Motorstorm apocalypse pc gameplay portable#
MotorStorm: Apocalypse is the fourth game in the Sony-exclusive MotorStorm franchise, returning to the PlayStation 3 after the previous game, MotorStorm: Arctic Edge, which was released for PlayStation Portable and PlayStation 2.